#332 · Scarecrow Pokémon
Cacturne
grass dark
"If a traveler is going through a desert in the thick of night, Cacturne will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving."
Type Effectiveness
Weak to
Fire 2x Ice 2x Poison 2x Flying 2x Bug 4x Fighting 2x Fairy 2x
Resists
Water 0.5x Electric 0.5x Grass 0.5x Ground 0.5x Ghost 0.5x Dark 0.5x
Immune to
Psychic
Abilities
Sand veil, Water absorb
Level-Up Moves
Lv1 Poison sting
Lv1 Leer
Lv1 Absorb
Lv1 Growth
Lv1 Revenge
Lv13 Leech seed
Lv17 Sand attack
Lv19 Assurance
Lv19 Power trip
Lv21 Pin missile
Lv25 Ingrain
Lv29 Feint attack
TM / HM Moves
Cut
Take down
Hyper beam
Strength
Solar beam
Dig
Toxic
Double team
Swift
Flash
Rest
Thief
Similar Grass-type Pokémon
Competitive Profile
EV Spread
252 Atk / 252 SpA / 4 Spe
Can threaten different defensive types. Unpredictable coverage mix.
* Suggested EV spread based on base stats. Open Tree Co. for full AI-powered team analysis.
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